OBS: - "stamina", "vigor" and "endurance" are often used interchangeably or with slight variations in different games, they generally serve to differentiate between the character's overall energy capacity (stamina), short bursts of intense effort (vigor), and durability (endurance). The specific mechanics and interpretations of these terms may vary depending on the game and its design.
Endurance generally refers to a character's ability to withstand or resist fatigue, damage, or adverse effects. It reflects the character's overall durability, toughness, or resilience. Endurance may affect how much damage a character can sustain before being defeated, their resistance to status effects, or their ability to withstand environmental hazards. Unlike stamina or vigor, endurance is often a passive attribute that doesn't deplete or regenerate during gameplay.
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